Heart in a cage

I’m in love with SideFx Houdini. It’s the most fun and liberating app for 3d that I’ve ever seen. It’s procedural, node-based and the developers are moving to the future (looking at you, Modo, with sad eyes). Around a month ago I also bite the bullet and bought Redshift rendering engine.
There are tons of tutorials for 3d artist of every level. But this one gives a really strong foundation of poly-modeling:
Vehicle Modeling in Houdini 16.5

I made a short animation:

And here is how it was made:

There is still a lot to learn. For example, I don’t know how to get motion blur to work when the amount of geometry is changing from frame to frame. I guess I need to calculate velocity on birth and pass it to final geo but don’t know how exactly to do that.

 267   2019   3d   houdini   redshift
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